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Dreamforce 24 - Turn any Invocable Action into a Reactive Screen Component

Dreamforce 24 - Turn any Invocable Action into a Reactive Screen ComponentI hope you were able to attend one of our sessions on how to use Invocable Actions reactively on a Flow Screen.

I hope you were able to attend one of our sessions on how to use Invocable Actions reactively on a Flow Screen.  Here is the link to all of the resources mentioned in the presentation.

 

https://docs.google.com/document/d/1EbWqUEs_2LvqqJ6hNeG7c_JSSX1vZAtWHkYfhAF-DwE/edit?usp=sharing

 

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1 comment
  1. Sep 23, 2024, 2:10 PM

    I didn't attend DF24 so missed the session.

     

    Looking through the presentation, slide 13 mentions using global for "max reliability". This isn't a good way of explaining why you might use global. Do you have a good reason for doing this? After all, this is only needed for cross-namespace-boundary use in general.

     

    I'm also interested in why you stringify in the oldReactiveValue instead of using Object.assign or a spread operator based approach (slide 17) and exactly why you need this. I'm guessing it relates to handling previous/next navigation state in some way?

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